People that feel bad when Apple shuts down loopholes to use unsupported hardware, shouldn't. The limitation with TB 1/2 likely also plays into that as it'll start to ween out machines that don't have integrated GPUs of X level. IE - Metal can be a leaner and more efficient API if it doesn't also need to be designed around additional GPUs that handle things in different ways. That, of course, is also compounded by Apple not being willing to optimize or design around GPU features of GPUs that aren't officially supported. I'm less willing to bet that NVidia are willing to ensure that level of support for NV GPUs. I'm willing to bet that AMD are willing to work with them on that as are Intel. However, as time progresses and they wish to evolve and improve the API, they may be looking to move towards fully compliance with the API. ![]() This may not be that big of a deal on current version of MacOS and currently GPUs as they still support systems that don't fully support Metal. IE - they aren't going to put in work to make sure the Metal API will support GPUs outside of those that are already supported. I do want to say that it does make sense for them if they have no plans in the future of ensuring that any potential GPU used in an external enclosure will be fully supported under their Metal API. While, it sucks, I can understand that for a small company like Apple, they would like to reduce the support costs involved in potential support calls of owners using unsupported hardware. He is far from hostile about CUDA, and same goes for quite a few other senior engineering-science computer architects both open source or CUDA have their pros/cons and why Apple also has plenty of proprietary solutions themselves. Of course he supports open source that is only now more viable when compared historically (context utilising GPUs-accelerators), but sees value and a purpose/need to what CUDA was created for in terms of integrating GPU architecture/frameworks/libraries/so on. If interested that person is David Patterson, he saw what Nvidia did in developing CUDA as a great risk venture and there was a need for such an approach when this work started and evolved. Apple egpu toggle pro#There was an interesting review (cannot find it now) with the latest iMac Pro that did the comparison of 1080ti+thunderbolt, Vega internal, Vega+thunderbolt I was surprised how well the 1080ti actually did in that setup and was a notable upgrade.Ĭlick to expand.When it is a professor of engineering-scientist who is one of the key people involved in Google's TPU, then it is worth taking note especially if when looking at all their work history.Īnd that is just one example that can be found in those tech panels with an audience and chair-moderator.īut then I thought this thread was about Apple lock-in behaviour and strategies, which one was to block CUDA. How many other IHV/OEMs products are impacted by the various changes? More seriously I do feel though for those in your situation who are now in a costly and frustrating situation until a hack-workaround can be found for latest version.Īnd yep blatant lock-in by Apple to use AMD but for many probably even here it is an OK situation because it is not an open system and solely Apple in their perception, also it is a kick for OEMs that started shifting eGPUs in that segment based upon Nvidia cards/TB1-TB2 GPU solutions but then it was never officially supported by Apple although this could be deemed as deliberate blocking but not sure anything can or will happen to change this situation. I doubt this is going to cause a furore as it is not Nvidia implementing it Years ago I used CorelDRAW for this.Īt least now I can move my W10 installation from an external SSD to the zippy SSD in the iMac Pro.Ĭlick to expand.Well AMD must had known this change was coming and the impact it would have on other IHV, but for once they decided not to leak any info or contact press So now all I need is a good, hopefully inexpensive, vector drawing package that's good for technical drawings (think of them as CAD drawings for business people). My iMac Pro was running great with 10.13.3 and an Nvidia 1080Ti in an AkiTio Node Pro eGPU enclosure.īut with 10.13.4 Apple blocks all Nvidia eGPUs and all TB1/TB2 connectivity, making Apple's version of eGPU effectively only available to recent Macs (must be Thuderbolt 3) and AMD GPUs.įortunately, Fusion 360 runs on W10 and, of the two apps keeping me on MacOS, one was broken by High Sierra and isn't being updated. ![]() ![]() Many people built eGPU rigs on 10.13.1, 2 and 3 and, with some workarounds, they were working great with Nvidia board. Apple recently released macos High Sierra 10.13.4 which includes OFFICIAL support for eGPUs!!
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